Human Capital: The biggest labor stories of 2020

Hellllooooo, 2021! Welcome back to Human Capital, a weekly newsletter that details the latest in the realms of labor, and diversity and inclusion.

Not a ton happened this week so I figured I’d use the time to look back on some of the more notable labor stories of 2020.

Sign up below to receive Human Capital in your inbox every Friday at 1 p.m. PT. 

Gig workers vs. Uber, Lyft, Instacart et al.

California’s Proposition 22, backed by gig companies like Uber, Lyft and DoorDash, passed to ensure gig workers are classified as independent contractors. It was an important proposition that resulted in the yes side contributing north of $200 million to its efforts. But the fight isn’t over, which you can read about here

Amazon’s stumbles

Amazon faced a number of labor disputes throughout the year — many of them involving its warehouse workers and surveillance

An example: Christian Smalls, a former Amazon warehouse worker, was fired from Amazon in March after organizing a walkout at one of the company’s fulfillment centers in Staten Island. As a result, New York’s attorney general is investigating if Amazon violated federal worker safety laws and New York state’s whistleblower protections laws by firing Smalls.

Smalls’ termination helped galvanize other warehouse workers who later formed an international organization to demand change inside Amazon’s warehouses. Organizers pointed to worker retaliation as one of the driving factors for the formation of Amazon Workers International. Meanwhile, Amazon executives reportedly discussed discrediting Smalls and making him the face of the organizing movement.

An Amazon spokesperson previously told TechCrunch the company did not fire Smalls for organizing a protest. Instead, Amazon said it fired him for “putting the health and safety of others at risk and violations of his terms of employment.”

In November, Smalls filed a lawsuit against Amazon alleging the company failed to provide PPE to its workers.

Tech workers unionize 

Kickstarter and Glitch became two of the first tech companies to unionize. Kickstarter workers voted to unionize in February. A month later, workers at Glitch voted to unionize.

In September, at least ten tech companies were actively looking to form unions, Grace Reckers, the lead northeast union organizer of OPEIU, told TechCrunch at the time.

“Employees are seeing that they don’t actually have control of how the products they make are being used,” she said. “Even though most of the messaging in Silicon Valley is about creating a better world for us, making our lives easier and innovating, it also moves under the philosophy of move fast and break things.”

Disclosure: My partner works at Glitch and serves on the union’s bargaining committee.

Pinterest finds itself under heavy scrutiny 

Two former Pinterest employees, Ifeoma Ozoma and Aerica Shimizu Banks, spoke out about racial and gender discrimination at the company. Shortly after, Pinterest’s former COO Francoise Brougher sued the company alleging gender discrimination. Pinterest settled the suit for $22.5 million.

But Ozoma and Banks described to me a double standard in their experiences compared to Brougher’s. While Brougher received a $20 million payout, Ozoma and Banks received less than one year’s worth of severance.

“This follows the time-honored tradition in America where Black women come forward, blazing a trail, revealing injustice and white women coming in and reaping all the benefits of that,” Banks told me.

Dr. Timnit Gebru’s departure from Google makes waves

SAN FRANCISCO, CA – SEPTEMBER 07: Google AI Research Scientist Timnit Gebru speaks onstage during Day 3 of TechCrunch Disrupt SF 2018 at Moscone Center on September 7, 2018 in San Francisco, California. (Photo by Kimberly White/Getty Images for TechCrunch)

Dr. Timnit Gebru, a top AI researcher, said she was fired from Google for sending an email to her direct reports discussing how she was disappointed in her organization’s approach to DEI as well as the approval process around her research paper. Gebru sent that email after Google did not grant her permission to attach her and her colleagues’ names to an AI ethics paper about language models. Gebru had previously sent her superiors an email, detailing that if they would not meet her specific conditions she would prepare to leave. Google proceeded to tell her it accepted her resignation and cut off her access to her work email. 

In December, Google CEO Sundar Pichai said it would review the events leading up to Gebru’s departure. In Pichai’s memo, he said the company needs to “accept responsibility for the fact that a prominent Black, female leader with immense talent left Google unhappily.” He also noted how it’s had a “ripple effect” through underrepresented communities at Google.

Alexis Ohanian makes room for Black people at the table

Reddit co-founder Alexis Ohanian stepped down from the company’s board of directors, insisting that Reddit replace him with a Black person. Reddit took Ohanian’s advice and appointed Y Combinator CEO Michael Seibel.

Troubles at coworking space The Wing

WASHINGTON,DC-APR9: Audrey Gelman, the founder of The Wing, a women’s only co-working space and organization, April 9, 2018 in Washington, DC. The Wing started in NYC and DC is their first location outside of New York. (Photo by Evelyn Hockstein/For The Washington Post via Getty Images)

The Wing blew up following allegations of racism and other forms of discrimination. Its CEO, Audrey Gelman, resigned as a result and later apologized for not taking any action

In a note sent to former employees, Gelman apologized for not taking action to combat mistreatment of women of color at The Wing. She also acknowledged that her drive for success and scaling quickly “came at the expense of a healthy and sustainable culture that matched our projected values, and workplace practices that made our team feel valued and respected.”

That meant, Gelman said, The Wing “had not subverted the historical oppression and racist roots of the hospitality industry; we had dressed it up as a kindler [sic], gentler version.”

TechCrunch Sessions: Justice is on the horizon

TC Sessions: Justice is hitting your virtual screens this March. You’ll be able to hear from folks like Backstage Capital’s Arlan Hamilton, Gig Workers Collective’s Vanessa Bain, Christian Smalls and others.

Tickets are available here for $5.


Source: Tech Crunch

The big question on every startup’s mind for 2021

My big question for 2021, and the one that is on every startup’s mind, is how will a cataclysmic event such as a global pandemic show up in post-pandemic innovation? I think we’re in the early innings of seeing what ‘aha moments’ have materialized into companies. And we won’t know the pandemic’s true impact on our psyches until the dust settles and we have an opportunity to reflect.

We do know it will be fascinating to watch. In 2020, innovators and investors were forced to stand still, and witness cracks, fractures, and rubble in society in a way like never before. It was a humbling year that, for much of the tech community, was mostly spent inside, away, and alone.

One reaction I’ve noticed so far – that isn’t necessarily new but comes with new weight – is a rush of innovation that focuses on reducing friction. Take trends like the rise of building in public or the unbundling of venture capital. Or remote work’s shift from enabling communication to now needing to enable passive and active collaboration. Apply the same idea to mental health, education, and fitness. Heck, we’re even seeing people take the Y Combinator format and apply it to anything that makes sense, from helping operators turn into investors to helping employees try to turn their side gig into a full-time company.

While these movements didn’t begin because of the coronavirus, they all seem to have a huge, pandemic-sized asterisk next to it.

It would be easy to dismiss these movements as small and inconsequential. But, as my colleague and fellow Equity co-host Danny Crichton pointed out this week, “sometimes the most important changes in venture and startups more generally have come from lowering that last bit of friction to action.”

Lowering friction feels like the mantra we all need to enter 2021 with.

I already have hope that innovation will come from a more diverse set of people, whether it’s in a hacker house for undergraduate women or a student-founded service that matches undergraduate students to non-profits. So, as we enter the new year — and bear with me here – I urge you to be optimistic.

The last year in tech hasn’t left people exhausted and hopeless, it’s left them energized and ready.

Maze, computer artwork.

Will second time be the charm for Qualtrics?

When SAP announced that Qualtrics was getting spun out in July, the full-circle moment made the Equity podcast crew jump to our mics with guesses around why. Now, months later, there’s a new S-1 filing, and more to color in. Alex Wilhelm broke down the Utah-based unicorn’s numbers, noting that it’s the second time Qualtrics has filed.

Will the second time be the charm that Qualtrics needs to actually go public this time around? I’ll let you make the call yourself once you sift through Alex’s analysis of the valuation and financials.

Blackboard Business Strategy Concept

Miami, Substack, and Clubhouse

If those three words in a single subhed elicit a certain reaction from you, Danny Crichton has a bone to pick with you. He wrote a piece this week about tech’s cynicism around anything new, underscoring how Miami’s future as a tech hub, Substack’s future as a replacement for traditional journalism, and Clubhouse’s future as a social media disruptor have come under fire as expected.

The cynicism of immediate perfection is one of the strange dynamics of startups in 2020. There is this expectation that a startup, with one or a few founders and a couple of employees, is somehow going to build a perfect product on day one that mitigates any potential problem even before it becomes one. Maybe these startups are just getting popularized too early, and the people who understand early product are getting subsumed by the wider masses who don’t understand the evolution of products?

Danny’s argument is to give these companies a little more grace to execute on a vision they themselves are not even close to scratching the surface of. When it comes to holding specific decision-makers and businesses to a certain standard, I prefer a more fluid conversation. But I do agree that writing off a business because it hasn’t done everything correctly from the start can hurt progress. It’s easy to be grumpy, but why not choose to be an optimist? Tell me your optimistic bets by responding to this newsletter or tweeting me @nmasc_.

Skyline of downtown Miami, Florida looking toward the Brickell neighborhood on Biscayne Bay, Brickell is one of the largest financial districts in the United States and also has many high-rise residential condominium and apartment towers

And some good news

Speaking of humbling moments and optimism, our own Sarah Perez wrote a piece this week about EarlyBird, an app that lets families and friends gift investments to children. While Acorns and Stash have similar offerings, Earlybird is bringing a fresh UX play to financial literacy, freedom, and education. There’s a ton of work left to be done, hurdles to deal with, and giant unicorns to compete with. EarlyBird, however, is only weeks old so there’s much to watch out for.

VP Caleb Frankel, now EarlyBird COO, explained the early inspiration:

“This all started with a problem I experienced years ago when my beautiful baby niece was born. I found myself head over heels and spending hundreds and hundreds of dollars on just the most ridiculous stuff — pretty much just junk gifts,” he says. “I wanted to have a larger impact in her life and something that she could really use when she grew up.”

Crowdfunding Concept Investment into Idea or Business Startup

Image Credits: oxygen (opens in a new window) / Getty Images

Around TechCrunch

Attending CES 2021? TechCrunch wants to meet your startup

Gift Guide: Last-minute subscriptions to keep the gifts going all year

Across the week

Seen on Extra Crunch

How artificial intelligence will be used in 2021

On the diversity front, 2020 may prove a tipping point

The 2020 boom in climate tech SPACs

2021 will be a calmer year for semiconductors and chips (except for Intel)

Understanding Europe’s big push to rewrite the digital rulebook

Seen on TechCrunch

China lays out ‘rectification’ plan for Jack Ma’s fintech empire Ant

NSO used real people’s location data to pitch its contact-tracing tech, researchers say

India’s slow 2020 told through dollars and cent

An earnest review of a robotic cat pillow

@EquityPod

The Equity pod put together a 2021 predictions episode (with Chris Gates, our producer, making a guest appearance on the mic as well!). We talk about IPO candidates, San Francisco, and the future of drugs.

2020 brought several million downloads to the podcast, and we’re super thankful to all of y’all for tuning in. This year will be even bigger, better, and, hey, maybe we’ll even get to make fun of eachother in person too.

Till next week,

Natasha Mascarenhas


Source: Tech Crunch

This Week in Apps: Apple bans party app, China loses 39K iOS games, TikTok births a ‘Ratatousical’

Welcome back to This Week in Apps, the weekly TechCrunch series that recaps the latest in mobile OS news, mobile applications and the overall app economy.

The app industry is as hot as ever, with a record 204 billion total downloads and $120 billion in global consumer spend in 2019. Not including Chinese third-party app stores, iOS and Android users in 2020 downloaded 130 billion apps and spent a record $112 billion. In 2019, people spent three hours and 40 minutes per day using apps, rivaling TV.

Due to COVID-19, time spent in apps jumped 25% year-over-year on Android. Apps aren’t just a way to pass idle hours — they’re also a big business. In 2019, mobile-first companies had a combined $544 billion valuation, 6.5x higher than those without a mobile focus.

This week (after a week off for the holidays), we’re taking a look at holiday app store spending, how the Chinese gaming licensing rules have impacted the App Store, Apple’s move to ban a party app that could have helped spread COVID, and the collaborative musical created by TikTok users, among other things.

Top Stories

Christmas Day app spending grows 35% year-over-year

Global app spending didn’t seem to be impacted by the pandemic in 2020, according to data from Sensor Tower. The firm reports that consumers spent $407.6 million in apps from the iOS App Store and Google Play on Christmas Day, 34.5% from the $303 million spent in 2019. The majority of the spending was on mobile games, up 27% year-over-year to $295.6 million. Tencent’s Honor of Kings led the games category, while TikTok led non-game apps with $4.7 million in spending on Christmas Day.

Image Credits: Sensor Tower

As in prior years, Apple accounted for the majority of the spending, or 68.4% ($278.6M) vs Google Play’s $129M. The spending was led by the U.S., who accounted for ~$130 million of the total

Apple takes a stand on pandemic parties

Apple’s App Store Review guidelines don’t specifically detail how the company will handle apps that could contribute to the spread of COVID-19, but Apple found a way to draw the line when it came to a social app that encouraged unsafe gatherings. This past week, Apple banned the app Vybe Together, which had allowed people to locate “secret” indoor house parties in their area, sometimes including those held in violation of state guidelines.

NYT reporter Taylor Lorenz first called attention to the problem with a tweet. The app had been posting to TikTok to gain attention, but its account has since been removed. Following its removal, the company defended itself by saying that it was only meant for small get-togethers and the founder lamented being “canceled by the liberal media.”

There’s no good defense, really, for the unnecessary and ill-timed promotion of an app that encouraged people from different households to gather, which spreads COVID. And what the founder seemed to not understand, by nature of his recent tweets and statements on the app’s website, is that many cities and states also already prohibit small private gatherings of varying degrees, including those he believes are fine, like small parties in folks’ “own apartments with people in your area.”

The U.S. is coping with 346,000 COVID deaths, and in New York, where the app was promoting NYE parties, 74% of all COVID-19 cases from Sept.-Nov. 2020 have been linked to private gatherings.

The media may have reported on what the app was doing, but ultimately the decision to “cancel” it was Apple’s. And it was the correct one.

Apple removes 39K games from its China App Store.

Apple on Thursday, Dec. 31, 2020 removed 39,000+ games from China App Store. This was the biggest removal of games in a single day, Reuters reported, citing data from Qimai.

iOS games have long been required to obtain a Chinese gaming license in order to operate in the country, but Apple skirted this rule for years by hosting unlicensed titles even as Android app stores complied. Apple began to enforce the rule in 2020 and gave publishers a Dec. 31, 2020 deadline to obtain the license — a process that can be tedious and time-consuming.

Clearly, a large number of publishers were not able to meet the deadline. Included in the new sweep were Ubisoft’s Assassin’s Creed Identity and NBA 2K20. Qimai says only only 74 of the top 1,500 paid games remained following the removals. To date, Apple purged more than 46,000 titles from the China App Store, the report said.

TikTok births a “Ratatousical”

The TikTok musical version of Ratatouille has become a real thing. The pandemic forced a lot of creative types out of work in 2020, leading them to find new ways to express themselves online. On TikTok, this collective pent-up energy turned into a large-scale collaborative event: a musical version of Disney’s Ratatouille. (Or Ratatousical, as it was nicknamed.) TikTokers composed music, wrote lyrics and dialogue, choreographed dances, designed costumes, sets and more, as they worked together through the app.

Surprisingly, Disney is allowing a charity version of this collaboration to become a real event without any interference or lawsuits. The Ratatouille musical live-streamed on Jan. 1 at 7 p.m. Eastern, and will be available via video-on-demand through Jan. 4, for a minimum $5 donation to The Actors Fund.

The musical itself was lighthearted fun for a younger, Gen Z crowd. It also cleverly incorporated actual TikTok videos that featured the app’s well-known visual effects — like cloning yourself or the flashing colored lights typically associated with TikTok’s “you think you can hurt me” meme, for example. That made it more accessible and familiar to kids who had spent the past year being entertained via the internet.

TikTok users, of course, aren’t the only ones designing, creating and editing productions through remote and collaborative processes in 2020 — Hollywood itself has had to reorient itself for remote work at a much larger scale. TikTok was simply the platform of choice for theater kids looking for something to do.

It will be interesting to see if the TikTok-based collaborative process that birthed this musical ultimately becomes a one-off event that arose from the pandemic’s impacts — including the ability for many creative people to devote time and energy on side projects, for example, due to shuttered productions and stay-at-home orders. Or perhaps in-app collaborations have a real future? Time will tell.

TikTok has already proven it can drive the music charts, fashion trends, and app downloads, so it can probably generate an audience for this production, as well. But the cynic may wonder if such an event would have been as popular and buzzworthy had it been some entirely original production, rather than one based on already popular and beloved Disney IP.  But you may as well watch — it’s not like you have any other plans these days.

Weekly News

Platforms

Gaming

  • Samsung teams up with Epic Games on Apple battle over Fortnite. Samsung and Epic Games worked together on the “Free Fortnite” marketing campaign, which recently involving sending packages to influencers that contained a Free Fortnite bomber jacket and Samsung Galaxy Tab S7. Fortnite was the Samsung Galaxy Store game of the year in 2020, and the store also distributes the Epic Games app which distributes the Fortnite updates. This is an odd move as Epic alleges the app stores leverage their power to engage in monopolistic practices, but this makes it clear that Samsung is offering them distribution. Apple has the right to set its own pricing for its services (and it recently lowered commissions for small businesses, too). But even if Epic Games is not the knight in shining armor one would hope for, its lawsuit could help set precedent. And regulators may still decide one day that Apple can’t dictate rules about how businesses operate outside its app store — meaning, they should have the right to collect their own payments, for example.

Augmented Reality

Image Credits: The New York Times

  • The New York Times gets into AR gaming. The media company has experimented with augmented reality as a way to augment storytelling both in its app and through other efforts on social media. But it has now taken AR into the world of gaming with an AR-enabled crossword puzzle where you swipe to rotate broken pieces floating above the puzzle to find clues.

Social & Photos

Telegram photo by Jakub Porzycki/NurPhoto via Getty Images

  • Telegram begins to make money. The messaging app, now nearing 500 million users, will introduce an ad platform for its public one-to-many channels that is “user-friendly” and “respects privacy.” The company says it needs to generate revenue to cover the costs of server and traffic. Telegram earlier abandoned a blockchain token project due to regulatory issues.
  • Mr. Beast announces the second annual “Finger on the App” challenge on Feb. 19. The game doles out $100,000 to whoever can keep their finger on their smartphone the longest, via an app designed for this purpose. Last year, it was a four-way tie after 70 hours, and the prize money was divided. The new app introduces in-app challenges to dissuade cheating. YouTuber Mr. Beast rose to fame for his philanthropic-based viral videos and stunts. He has made sizable donations to people in need and those impacted by the pandemic. But this year, the otherwise silly game has a darker tone as it involves competitors who will likely be in more desperate situations.
  • Bumble uproar over indoor bikini and bra photos. The dating app found itself in the middle of a small controversy this week when a woman who wanted to pose in her bra had her photos taken down. The company said its existing policy prohibits things like shirtless bathroom mirror selfies and indoor photos of people wearing swimsuits and underwear. Bumble’s policies were crafted in response to user data and feedback, but may also help to prevent adult sites from spamming with fake profiles. However, there’s still something weird about an app that markets itself as female-friendly telling a woman to go put some clothes on.
  • ByteDance filings reveal TikTok U.K. business recorded a $119.5 million loss over 2019. The losses were driven by advertising and marketing expenses, indicating the app is still very much in a growth mode.
  • TikTok launches its first personalized annual recap feature. The company “year on TikTok” in-app experience joins other personalized wrap-ups like the Top Nine for Instagram or Spotify’s Wrapped. It also introduces a floating, tappable button to connect users to the experience. This could pave way for other sorts of mini-applications in the future.
  • Clubhouse power users invited to special club. A select group of creators inside the already invite-only audio conversations app have now been given exclusive access to tools and private meetings with Clubhouse leadership and influencers. In one meeting, the creators discussed monetization strategies. The app grew to popularity amid the pandemic as people have been prevented from typical forms of networking, but it’s also struggled with moderation as conversations go off the rails. Today, Clubhouse also hosts many adult topics, as well, which would give the app a 17+ rating if it were actually submitted to the App Store instead of being in a private beta.

Streaming

  • HBO Max’s mobile app set a single-day download record following the release of “Wonder Woman 1984.” During the release weekend (Fri.-Sun.) the app saw 554K downloads, including 244K downloads on Sunday alone, reported Apptopia. The firm estimates the app now has just under 12M mobile users.

Health & Fitness

Government & Policy

Security & Privacy

Funding and M&A

Image Credits: Tappity

Downloads

Yayzy

Image Credits: Yayzy

This U.K. startup’s new app will calculate the environmental impact of what you buy using payment data via Open Banking standards. You you can use this information to adjust your spending or buy offsets in-app in order to become carbon neutral. iOS only.

Waterscope

Image Credits: Iconfactory

The popular app maker Iconfactory released a new app, Waterscope, that is a weather app more specifically designed to provide users with information on water conditions. Creator Craig Hockenberry explains the app is something he largely built for himself, an ocean swimmer often in need of information about the tides, wave heights, water temperature, wind speed, air temperature, forecasts and more. The app could be useful to those who live around the water, whether they’re swimming, fishing, boating or anything else. iOS only.

Run Boggo Run

Image Credits: BuzzFeed

This endless runner is BuzzFeed’s first mobile game, which makes it worth noting if not exactly recommending. The mental health-themed game, inspired by BuzzFeed’s animated series The Land of Boggs, was created by BuzzFeed Animation Studios. In the game, characters try to avoid things like stress monsters and gremlins, which is a humorous take on the anxieties of 2020. However, early user reviews indicate the game’s controls are too difficult and complain the game is too hard to be fun. How stressful! $0.99 on iOS and Android.

Enso

A new meditation game Enso promises to help users relax, meditate or fall asleep faster using gameplay that involves soothing visuals and sounds, composed by A.I. The app consists of 5-minute journeys where users concentrate on a task while guiding their movements and breath to achieve their goals. iOS and Android.

Portal

Image Credits: Portal

Not Facebook’s Portal! This sleep and relaxation-focused app, also called Portal, has been updated with Apple’s new privacy measures in mind. The company announced in December it will not collect user data from its app, and will now no longer use any in-app analytics tracking. The app also never required a login or collected personal information, and didn’t include third-party ads and ad trackers.

That’s resulted in an App Store rare find:

How refreshing.

The Portal app is a free download and offers a $35 per year membership for those who want access to the full content library.


Source: Tech Crunch

Tesla delivers nearly 500,000 vehicles in 2020

Tesla delivered 499,550 vehicles in 2020, a 36% increase over the previous year and just a few dozen short of hitting an historic and long-awaited milestone that CEO Elon Musk has been aiming for more than five years.

Tesla reported Saturday that it produced 509,737 electric vehicles in 2020.

Tesla was able to reach the 500,000-vehicle target by ticking up production and sales in the fourth quarter — a final push that has mirrored numerous other end-of-the-quarter efforts by the company. Tesla delivered 180,570 in the fourth quarter, setting a new quarterly record and 30% higher than the previous quarter.

The company’s production and sales figures were also driven by the launch of the Model Y, its mid-sized SUV, and a new factory coming online in China.

The fourth quarter and annual figures shows the rise in demand for its more affordable and newer models and waning interest in its flagship Model S sedan and Model X SUV. The company delivered 18,920 Model S and Model X vehicles in the fourth quarter and 57,039 for the year. Sales of the Model 3 and Model Y hit nearly 162,000 in the fourth quarter and 442,511 for the year. Tesla doesn’t break out sales figures for each model, instead combining its older vehicles into one bucket and its newer Model 3 and Model Y vehicles in another. The company also doesn’t provide regional sales figures.

Producing and selling more than 500,000 vehicles a year seemed unreachable for Tesla just a handful of years ago. But Musk has taken a bullish view of the company, noting in 2015 that he remained confident that Tesla would be producing half a million cars in 2020.

“That’s five years from now,” Musk said at the time. “If you go five years in the past for Tesla, we were producing 600 cars per year—now we can produce 600 cars in three days. So I think going from here to 500,000 cars a year is a much smaller leap.”

Musk has reiterated that target periodically, including in January of last year when he noted that deliveries should comfortably exceed 500,000 units. Tesla didn’t adjust that forecast even as the COVID-19 pandemic upended the economy and forced the company, along with every other automaker, to temporarily pause production for several weeks last spring.

Image Credits: Screenshot/Tesla

 

 


Source: Tech Crunch

Original Content podcast: ‘Wonder Woman 1984’ might be a beautiful mess, or maybe just a mess

“Wonder Woman 1984” was released on HBO Max on Christmas Day, where it quickly divided the hosts of the Original Content podcast.

Perhaps it was predictable that Anthony — a fan of clunky-but-ambitious superhero sequels like “The Dark Knight Rises” and “Avengers: Age of Ultron” — enjoyed the film. Darrell, meanwhile, took the side of most critics, who found the movie exasperating and even, at times, mystifyingly bad.

The biggest surprise was Jordan, who disliked the first “Wonder Woman” and actually preferred the sequel, thanks in large part to Kristen Wiig’s portrayal of the villainous Cheetah.

Everyone agreed that there were plenty of problems, including some slipshod and confusing plotting, as well as a portrayal of Wonder Woman that’s defined entirely by her longing for Steve Trevor, the Chris Pine character who died at the end of the first film but returns here under mysterious circumstances.

But where Anthony found the overall arc of the film — rewriting the melancholy love story of “Superman II” as a parable about capitalism and climate change — and its big emotional moments to be surprisingly affecting, Darrell thought the entire final act was ludicrous, with some of the worst CGI ever seen in a big-budget film.

In addition to debating the merits of “Wonder Woman 1984,” we also discuss our top streaming picks from the past year.

You can listen to our review in the player below, subscribe using Apple Podcasts or find us in your podcast player of choice. If you like the show, please let us know by leaving a review on Apple. You can also follow us on Twitter or send us feedback directly. (Or suggest shows and movies for us to review!)

If you’d like to skip ahead, here’s how the episode breaks down:
0:00 Introduction
0:35 Best of the year discussion
16:23 “Wonder Woman 1984” review
30:05 “Wonder Woman 1984” spoiler discussion


Source: Tech Crunch

Astronaut Anne McClain on designing and piloting the next generation of spacecraft

NASA recently announced the astronauts who will be taking part in the Artemis missions, and among them is Anne McClain, who has spent 203 days in orbit and conducted two spacewalks on the ISS. With the space industry looking nothing like it did 10 years ago and new spacecraft and technologies on the rise, McClain share her thoughts about how she and other astronauts would be embracing the future.

Lt. Col. McClain’s time aboard the ISS spanned from December 2018 to June of 2019, meaning her ascent and descent were both aboard Russia’s Soyuz capsules, as astronauts have gotten to and from space since the Shuttle days. The Artemis missions, however, will use a variety of new launch vehicles and spacecraft. And while she didn’t get to fly a Dragon capsule, she did get to check one out while it was docked at the station.

“I was so happy to have flown the Soyuz, because it is such a reliable, basic spacecraft — it’s almost like flying a piece of history — knowing I was going to be able to compare that to other vehicles to in the future,” she said. “I had the opportunity when I was on Space Station when DM-1 flew. And so, being able to float into that and look at their screens, their monitors, you notice right away that the technology has advanced to where it looks like the inside of a commercial airliner.”

Astronauts Doug Hurley and Bob Behnken were the first to pilot a Dragon in orbit, and said afterwards that it was “certainly different,” partly due to the reliance on touchscreens as primary interfaces for many spacecraft functions. McClain emphasized the difficulty of getting software to the point where it can be trusted with someone’s life.

“Most of the vehicles that we’re using now are very heavy on software — lots of touchscreens, not so much valves that were physically moving, it’s more like a software relay. But that adds a huge amount of complexity, because as your readers are probably well aware, approving software and the reliability of software is difficult,” she explained.

We want to understand our systems well enough to be able to interact with them in ways that maybe they’re not directly designed to do.

“We’re always looking at the question of, when should a human be in the loop, and when should it be automated? And if it’s automated, how can we prove the software has reliability sufficient for human spaceflight? At some point you have to say, ‘You know what, if this happens, we’re going to put a human in the loop,’ just so you’re not paralyzed by 10 years of software testing.”

As a pilot herself, McClain naturally has opinions on this, and like Hurley and Behnken, worked with SpaceX early on.

“I was fortunate to work with Bob and Doug, advising SpaceX early on in their cockpit controls, and I think where they got, it’s a really incredible machine,” she said, while noting that the Orion and Starliner craft received similar attentions from experts like her.

Astronauts Bob Behnken and Doug Hurley bump fists to celebrate their history-making launch on SpaceX’s Crew Dragon.

Yes, that company name has not built a spacecraft — but there are people in those halls that have built spacecraft. The talent that built the Space Shuttle and Space Station is spread out all over the commercial industry now.

Flexibility was chief among the desired aspects; If things go even a little off script, they need the tools to be flexible and not self-limiting.

“I think, pilots, we always want options, right? Whatever happens, we want options. As much as we try to predict scenarios on the ground, we’re always keenly aware that something could happen that wasn’t predicted, and at that point… we want options,” she said. “We want to understand our systems well enough to be able to interact with them in ways that maybe they’re not directly designed to do. So it’s really important for me that the software doesn’t take options off the table. That’s one of the reasons why, at NASA, they look at the Apollo 13 case, when we had to use hardware and software and the vehicle in ways that we’d never predicted.”

When I asked whether it was different or strange to work with newer companies like Blue Origin, McClain pointed out that really, the only new thing there is the name.

CG Render of what Blue Origin and Lockheed's lunar lander is expected to look like.“I’ve worked with these companies enough to know something, and that’s that yes, that company name has not built a spacecraft — but there are people in those halls that have built spacecraft. The talent that built the Space Shuttle and Space Station is spread out all over the commercial industry now, which is exactly what NASA wants to do. That is our human capital,” she explained. “The other thing I’m confident about is the way NASA partners with these companies, for test programs and design reviews, it’s extremely thorough. So by the time that rocket has me on top of it on a pad, I’m confident in in the checks and balances we have in place.”

That technology, it helps bring Earth up into the spaceship with us.

Lastly I asked about whether any conveniences of modern consumer tech had made it more bearable to spend long periods of time in space, for instance the fairly recent capability to do video calls. McClain was quick to answer in the positive.

“What you said is exactly it. Imagine if we were in this pandemic and weren’t able to video chat — we’re already feeling disconnected from our loved ones. And you know, feeling disconnected is the same whether you’re on the other side of the country or you’re in space. So the ability for us to be able to see our parents’ faces on the screen and talk to them, it really does wonders,” she said. “And it’s not just morale. You know, you start looking at six month, twelve month missions, it’s really maintaining the psyche, maintaining human mental health. So that technology, it helps bring Earth up into the spaceship with us.”

McClain is one of 18 astronauts who will take part in the missions leading up to the planned Moon landing. You can meet the rest here.


Source: Tech Crunch

Sony to launch PlayStation 5 in India on February 2

Sony said on Friday that it will launch the PlayStation 5 in India on February 2, suggesting improvements in the supply chain network that was severely impacted last year because of the coronavirus pandemic.

The Japanese firm said it will begin taking pre-order requests for the new gaming console in India, the world’s second largest internet market, on January 12. The console will be available for pre-order from a number of retailers including Amazon India, Flipkart, Croma, Reliance Digital, Games the Shop, Sony Center, and Vijay Sales, the company said.

The PlayStation 5 is priced at Indian rupees 49,990 ($685), while the digital edition of the console will sell at Indian rupees 39,990 ($550). Xbox Series X, in comparison, is priced at $685 in India, and Xbox Series S sells at $480. Both the consoles launched in India in November.

However, much like elsewhere in the world, Microsoft has been struggling to meet the demand for the new Xbox consoles in India. The Xbox Series X is facing so much shortage in the country that it’s not even easy to locate its page on Amazon India.

The announcement today should allay concerns of loyal PlayStation fans, some of whom — including, of course, yours truly — secured a unit from the gray market at a premium in recent months after India was not included in the first wave of nations for the PS5. Fans have also been frustrated at Sony and its affiliated partners for not offering clarification or providing conflicting accounts about the probable launch of the new gaming console in recent months.

In November, Sony suggested that it had delayed the launch of the PS5 in India due to local import regulations. Game news site The Mako Reactor reported earlier this week that Sony is unlikely to offer warranty and after-sales support for PlayStation 5 accessories in India — as has been the case for several previous generations.

India is not yet a big market for full-fledged gaming consoles yet. According to industry estimates, Sony and Microsoft sold only a few hundred thousand units of their previous generation consoles in the country. Thanks to the proliferation of affordable Android smartphones and world’s cheapest mobile data tariffs, tens of millions of Indians have embraced mobile gaming in recent years.


Source: Tech Crunch