How Microsoft runs its $40M ‘AI for Health’ initiative

Last week, Microsoft announced the latest news in its ongoing “AI for Good” program: a $40M effort to apply data science and AI to difficult and comparatively under-studied conditions like tuberculosis, SIDS and leprosy. How does one responsibly parachute into such complex ecosystems as a tech provider, and what is the process for vetting recipients of the company’s funds and services?

Tasked with administrating this philanthropic endeavor is John Kahan, chief data analytics officer and AI lead in the AI for Good program. I spoke with him shortly after the announcement to better understand his and Microsoft’s approach to entering areas where they have never tread as a company and where the opportunity lies for both them and their new partners.

Kahan, a Microsoft veteran of many years, is helping to define the program as it develops, he explained at the start of our interview.

John Kahan: About a year ago, they announced my role in conjunction with expanding AI for Good from being really a grants-oriented program, where we gave money away, to a program where we use data science to help literally infuse AI and data to drive change around the world. It is 100% philanthropic — we don’t do anything that’s commercial-related.

TechCrunch: This kind of research is still a very broad field, though. How do you decide what constitutes a worthwhile investment of resources?


Source: Tech Crunch

CrunchMatch simplifies networking @ TC Sessions: Robotics + AI 2020

With just about one month until go-time, TC Sessions: Robotics + AI 2020 (March 3 in Berkeley, Calif.) is going to be a true powerhouse event. Prepare to spend the day engaging with the leading innovators, makers and investors bent on shaping the future of these two game-changing technologies.

Don’t have a ticket yet? Beat the price hike at the door and book your ticket now.

Last year 1,500 attendees packed the house, and we’re on track to surpass that number come March. Talk about an opportunity for focused networking. Here’s more great news. CrunchMatch, TechCrunch’s free business match-making tool, will be available to all attendees.

What can CrunchMatch do for you? Excellent question. It’s a curated, automated networking platform that helps you connect with people based on your criteria, goals and interests. No more time spent chatting up the wrong people. No matter who you’re hoping to meet with — founders, investors, technologists, researchers or engineering students — CrunchMatch makes networking a crowd as efficient and painless as possible.

Here’s how it works. When CrunchMatch opens, you’ll get an email to sign-up. Fill out your profile listing your role (technologist, founder, investor, etc.) and the type of connections you want to make at the event. The CrunchMatch algorithm will get to work and suggest people to meet and even set appointments, which you can approve or decline.

You never know who you’ll meet at a TechCrunch event or where that connection might lead. Wet your networking whistle with a look at some of the companies attending TC Sessions: Robotics + AI 2020:

  • ABB Technology Ventures
  • Amazon
  • Ceres Robotics Inc
  • Deloitte
  • Facebook
  • Google X
  • Hyundai CRADLE
  • John Deere
  • LG Electronics
  • Misty Robotics
  • Silicon Valley Bank
  • Stanford
  • Toyota AI Ventures
  • UC Berkeley
  • Waymo

While you’re at it, check out our program agenda for more than 17 presentations, including live robot demos, panel discussions, interviews and Q&As — where the audience gets to ask speakers their most burning questions.

Oh, and one more game-changer. We’ve added Pitch Night — a mini pitch-off competition that takes place the night before the conference starts.

TC Sessions: Robotics + AI 2020 takes place on March 3, and with CrunchMatch at your side, you’ll network better than ever before. Don’t miss this opportunity to spend a full day connecting and engaging with your community of movers, makers and influencers. Buy your ticket today!

Is your company interested in sponsoring or exhibiting at TC Sessions: Robotics + AI 2020? Contact our sponsorship sales team by filling out this form.

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Source: Tech Crunch

Nike is making footwear to improve athletes’ efficiency for the Tokyo Olympics

All it takes to win a gold medal at the Olympics is the best performance on the day of the event. Champions may be made in countless training hours, but championships, finals and even world title-representing gold medals are won in final seconds and millimeters through speed or accuracy and endurance in that final race, round or game.

To that end, Nike introduced innovation-led products with proven performance-enhancing results for Tokyo 2020.

By driving down into the minutiae of every Olympic event to find the best opportunities to improve design, the brand is ensuring its footwear directly caters to those crucial moments as much as athletes’ preparation for them.

“We are innovating into the infinitesimal and little things that really matter,” John Hoke, Nike’s chief design officer, told me. Although he’s held his position for the last decade, Hoke has actually been with Nike for about 30 years, and through seven Olympic games. “We get to stop and slow down the game and sort of study and obsess over that. We are obsessing over those moment-of-truth moments.”

This obsession resulted in a new line of shoes designed to enhance the moments of truth: the Nike Zoom Viperfly; Air Zoom BB for basketball; the Air Zoom Mercurial for soccer; and the long-awaited Nike Air Zoom Alphafly NEXT% for elite runners. The models contain innovations developed over months of research conducted in a lab in the Pacific Northwest.

The data behind the design

In conjunction with a design team as elite as the athletes it caters to, the Nike Research Lab is an integral part of these advancements. Founded 40 years ago in Exeter, N.H., the lab is now located on Nike’s Portland campus and focuses on biomechanics, physiology, perception and human behavior, and data science.

Athletes contribute performance insights to the lab through testing and verbal feedback that the researchers quantify into performance, movement and even fatigue data to improve the product. Researchers have been able to pinpoint the moments during competition when athletes are operating from a place of need or fatigue, thus providing a direction for designers to functionally improve apparel and footwear.

This resulted in a major focus on innovations for energy preservation and responsive technology.

Additionally, with such significant advancements following the release of 2017’s Nike Zoom Vaporfly Elite, elite runners have been returning to Nike sneakers en masse.

In 2018, the addition of ZoomX foam and modern technology using carbon fiber plates allowed Nike ZoomX Vaporfly NEXT% to increase running efficiency by 4%, making wearers actually see significantly faster times.

However, this has raised questions about whether the shoes are offering an unfair advantage or are simply the most energy-efficient.

The shoe’s cushy foam midsole embedded with a single carbon fiber plate is advertised as giving athletes “the sensation of being propelled forward.” By lowering the energy expenditure, runners reduce fatigue, resulting in faster times. An independent study conducted by The New York Times found the technology actually improved runners’ efficiency 4% to 5%, which is more than what the brand claims.

In the past year, Eliud Kipchoge ran the first sub-two-hour marathon time in last fall’s INEOS 1:59 Challenge. Sifan Hassan became the first woman to win a gold medal in both the 1,500-meter and 10,000-meter events at a single World Championships or Olympic Games. Earlier last year, Britain’s middle-distance runner Laura Muir broke the British indoor mile record in a similar pair of Vaporfly prototype spikes, and Brigid Kosgei set a new women’s marathon world record. And the five fastest-ever marathons times have been recorded by runners in iterations of Nikes with the new technology.

Leveraging learnings from the elite runners’ groundbreaking successes since the release of Nike Zoom Vaporfly Elite in 2017, the Nike design team approached spike design with a fresh set of eyes. The research lab found that most runners’ final 20 meters of a 100 meter race were the slowest, and that they were actually decelerating as they crossed the finish line. The goal is to shorten the deceleration time.

“I constantly hear athletes talk about getting to a state of flow, which is this wonderful state where everything slows down and you can’t wait to occupy that space, that time, that second so that you can do exactly what you’ve been trained to do,” Hoke says.

His team is determined to provide athletes with products that allow their bodies to perform in that space.

Innovation-led and high-performance

The Nike Air Zoom Viperfly track spikes are crafted specifically for the 100-meter race. As most sprinters’ heels barely touch the ground throughout the race, the ultra-light footwear features denser knit through the body of the shoe for support and lighter knit through the heel.

More cushioning in the form of protective foam within the heel of the shoe compensates for the lighter knit, providing added protection without the weight specifically for times of deceleration.

Nike Air Zoom Viperfly track spikes

Similar to those final 20 meters of the 100-meter dash, examining basketball led researchers to determine that players experience the most fatigue in the fourth quarter, as one would expect, and that they run an average of three to four miles during gameplay. Sprinting in short, court-length bursts for three to four miles results in the most fatigue toward the end of a 40-minute Olympic basketball game.

Striving to provide a product for the most fundamentally proficient fourth quarter led the design team to the new Nike Air Zoom BB.

“The goal is to get them to the final 15 seconds without a dropped step, that they haven’t lost any ability to get to the basket or get to the ball and to keep efficient shooting form so they’re in perfect shape at the very end,” Hoke shares.

Nike React foam, which first launched in basketball sneakers in June 2017, is known for offering runners cushioning and energy return while being lightweight and maintaining durability. Typically, designs have to sacrifice comfort for energy return or weight for durability and vice versa.

The new Nike Air Zoom BB leverages Nike React foam under the heel, allowing athletes to carry less weight and receive more energy return, turning the force from their body into momentum in each step.

Two Air Zoom units are positioned under the ball of the athletes’ feet — pressure points consistent with basketball performance — to absorb and return energy, which results in reduced fatigue.

Nike Air Zoom BB

And for the Nike soccer teams, the focus comes down to ball control and the shoes’ effect on catching and passing. This brings a few firsts for Nike soccer footwear.

“If we marry these surfaces (the ball and the boot) in more of a symbiotic way, their touch radically goes up,” Hoke says of the inspiration for the innovation. “So that goes all the way up the leg into the brain, and they feel like they’re better connected to the ball.”

The Air Zoom Mercurial features a 3D-printed Flyknit-like upper, known as Flyprint, for the first time. “We’ve used skinned Flyknit or Flyknit material with a skin on top of it. We have used multiple types of synthetic and natural leathers. We’ve looked at covered canvases,” Hoke says recalling other options that were considered. Flyprint is Nike’s first 3D-printed textile upper in performance footwear and debuted on the Nike Zoom Vaporfly Elite Flyprint, worn by Kipchoge in 2017.

By thinking of the surface of the new Mercurial’s upper as a series of contoured terrains, 3D printing allows for the most precision.

“And each surface can be done specifically for a striker, a midfielder or defender,” he adds. “3D printing offers a completely new way of designing that surface.”

The cleat also features Air Zoom technology, with a 4.5 millimeter bag focusing on responsiveness more than cushioning for fatigue reduction like the larger Air Zoom systems for other sports. “When they plant their foot into the grass, and we have these cleats perfectly designed, they feel like they can push off in any direction.”

Air Zoom Mercurial

With significantly larger cushioning specifically for comfort and energy return — rather than sharp running patterns demanded of the Mercurial — the long-awaited Nike Air Zoom Alphafly NEXT% has finally been released.

Two exposed Air Zoom bags sit side by side for extra cushioning. These are designed for impact protection and performance and include the freedom to expand in order to minimize energy loss and maximize responsiveness.

A modified carbon fiber plate (different from the three exhibited in the patent docs) allows Nike to maintain the cataclysmic sensation of propelling the runner forward.

Two exposed Air Zoom bags

The plate, which is embedded in the ZoomX foam of the Alphafly NEXT%, provides stability and increased stiffness in the forefoot. And its position within the entire system also reduces stress on the ankle joint.

But there were some questions in the lead-up to the shoe’s release.

World Athletics, the governing body of track and field competitors worldwide, announced that there would be an “indefinite moratorium” on shoes with a sole exceeding 40 millimeters and containing more than one ridged embedded plate of any material.

“I believe these new rules strike the right balance by offering certainty to athletes and manufacturers as they prepare for the Tokyo 2020 Olympic Games, while addressing the concerns that have been raised about shoe technology,” said Sebastian Coe in a statement. “If further evidence becomes available that indicates we need to tighten up these rules, we reserve the right to do that to protect our sport.”

It was speculated that the combination height of the foam stack and the angle of the carbon plates could result in an unfair advantage. The stack height for the new Nike Air Zoom Alphafly NEXT% is set to increase to 39.5 millimeters, which is an increase from the 37 millimeters in the Nike ZoomX Vaporfly NEXT% that was released in 2017.

This means that the shoe won’t be affected by Friday’s World Athletics announcement.

Unseen since Kipchoge wore them in the INEOS Challenge, they’ll be available to Nike Members this month, with broader distribution later in the spring.

In what is predicted to be the hottest Olympics in history, Nike footwear innovations are dedicated to causing the lowest level of energy expenditure as possible through diving deeply into the physics of sport.

“We know that fatigue and the loss of control on space becomes where injury happens and where errors happen. We’re just trying to give athletes just a little bit more of an advantage, a little bit more confidence through our designs,” Hoke says.

After a ground-breaking year in elite running efficiency and subsequent better performance in athletes in Nikes, we’re ready to let this summer’s games begin.


Source: Tech Crunch

How Hoop hit #2 with its Tinder for Snapchat

Snapchat’s developer platform is blowing up as a gateway to teen social app users. Hoop is the latest Snap Kit blockbuster, rocketing to #2 on the overall App Store charts this month with its Tinder -esque swiping interface for discovering people and asking to message with them over Snapchat. Within a week of going viral, unfunded French startup Dazz saw Hoop score 2.5 million downloads.

The fact that such a dumbfoundingly simple and already ubiquitous style of app was able to climb the charts so fast demonstrates the potential of Snap Kit to drive user lock-in for Snapchat. Since the developer platform lets other apps piggyback on its login system and Bitmoji avatars, it creates new reasons for users to set up a Snapchat account and keep using it. It’s the same strategy that made Facebook an entrenched part of the internet, but this time it’s for a younger crowd.

In the first-ever interview about Hoop, Dazz’s 26-year-old co-founders Lucas Gervais and Alexi Pourret reveal that the idea came from watching users patterns in their previous experiment on the Snap Kit platform. They built an app called Dazz in 2018 that let users create polls and get anonymous answers from friends, but they noticed their 250,000 users “always ended up adding each other on Snap. So we decided to create Hoop, the app to make new Snap friends” Gervais tells me.

Gervais and Pourret have been friends since age 2, growing up in small town in France. They met their two developers in high school, and are now marketing students at university. With Hoop, they say the goal was to “meet everyone’s needs, from connecting people from different cultures to helping lonely people to feel better to simply growing your Snapchat community.”

At first, Hoop for iOS or Android looks just like Tinder. You create an account with some photos and bio information, and start swiping through profiles. If you like someone, you tap a Snapchat button to request their Snap username so you can message them.

But then Hoop reveals its savvy virality and monetization strategy. Rather than being able to endlessly ‘swipe right’ and approach people, Hoop limits your asks by making you spend its in-app ‘diamonds’ currency to reach out. After about 10 requests to chat, you’ll have to earn more diamonds. You do that by sharing and getting friends to open your invite link to the app, adding people on Snapchat that you meet on Hoop, logging in each day, taking a survey, watching a video ad, and completing offers by signing up for streaming services or car insurance providers. It also trades diamonds for rating Hoop in the App Store, though that might run afowl of Apple’s rules.

Those tactics helped Hoop climb as high as #2 on the overall iOS chart and #1 on the Social Apps chart on January 24th. It’s now at #83 overall and #7 in social, putting it above apps like Discord, LinkedIn, Skype, and new Vine successor Byte. Hoop had over 3 million installs as of a week ago.

There are certainly some concerns, though. Gervais claims that “We are not a meeting or dating app. We simply offer an easy way to make new Snap friends.” But since Tinder isn’t available for people under 18, they might be looking to Hoop instead. Thankfully, adults can’t see profiles of users under 18 and vice versa, and users only see potential matches in their age group. However, users can edit their age at any time.

Snap Kit keeps startups lean

Tools like Amazon’s AWS have made building a startup with a lean team and little money increasingly easy. Snap Kit’s ability to let developers skip the account creation and management process is another step in that direction. But the power to imbue overnight virality is something even Facebook never accomplished, though it helped build empires for developers like Zynga.

Another Snap Kit app called Yolo for receiving anonymous responses to questions shot up to #1 in May. Seven months later, it’s still at #51. The shows Snap Kit can offer longevity, not just flash-in-the-pan download spikes. Gervais calls the platform “a very powerful tool for developers.”

Three years ago I wrote that Snapchat’s anti-developer attitude was a liability. It needed to become a platform with a cadre of allies that could strengthen its role as an identity platform for teens, and insulate it against copycats like Facebook. That’s exactly what it did. By letting other apps launch themselves using its accounts, Stories, and Bitmoji, they wouldn’t need to copy its social graph, sharing format, or avatars and instead would drive attention to the originals.

If Snap can keep building useful developer tools, perhaps by adding real-world object scanning, augmented reality filters, and video calling to its platform, a Snapchat account could become a must-have for anyone who wants to use the next generation of apps. Then could come the crown jewel of a platform: discovery and virality. By building a section for promoting Snap Kit apps into Snapchat Discover, developers looking for shortcuts in both engineering and growth might join Evan Spiegel’s army.


Source: Tech Crunch

Iowa’s caucus app was a disaster waiting to happen

A smartphone app designed to help announce the results of the Iowa caucus ended up crapping out and causing a massive delay by almost an entire day.

The Iowa caucus traditionally uses gatherings of people in counties across the state to determine which candidates they want to back for the presidential nomination. They use a paper trail as a way of auditing the results. While Iowa may have only 41 delegates needed out of 1,990 to nominate a Democratic candidate, the results are nevertheless seen as a nationwide barometer for who might be named to the ticket.

In an effort to modernize and speed up the process, the Iowa Democrats commissioned an app to speed up the process.

But the app, built by a company called Shadow Inc., failed spectacularly. Some districts had to call in their results instead.

Iowa Democrats spokesperson Mandy McClure described the app’s failure as a “reporting issue” rather than a security matter or a breach. McClure later said it was a “coding issue.” The results had been expected to land late on Monday but have now been delayed until Tuesday afternoon, according to the Iowa Democrats.

Who could have seen it coming? Actually, quite a few people.

“There was no need whatsoever for an app,” said Zeynep Tufekci, an associate professor at the University of North Carolina in a tweet.

Little is known about the app, which has been shrouded in secrecy even after it was profiled by NPR in January. The app was the first-of-its-kind to be used in a U.S. presidential nomination process, despite concerns that use of electronics or apps might open up the process to hackers.

What is known is that details of its security were kept secret amid fears that it could be used by hackers to exploit the system. That’s been criticized by security experts who say “security through obscurity” is a fallacy. Homeland Security secretary Chad Wolf said on television Tuesday that the Iowa Democrats declined an offer from the agency to test the app for security flaws. And because of the secrecy, there’s no evidence to show that the app went through extensive testing — or if it did, what levels of testing and scrutiny it went through.

Some say the writing was on the wall.

“Honestly, there is no need to attribute conspiracy or call shenanigans on what happened with the new app during the Iowa caucuses,” Dan McFall, chief executive at app testing company Mobile Labs, told me in an email. “It’s a tale that we have seen with our enterprise customers for years: A new application was pushed hard to a specific high profile deadline. Mobility is much harder than people realize, so initial release was likely delayed, and to make the deadline, they cut the process of comprehensive testing and then chaos ensues.”

Others agreed. Doron Reuveni, who heads up software testing firm Applause, said the app should have gone through extensive testing and real-world testing to see the “blind spots” that the app’s own developers may not see. And Simone Petrella, chief executive of cybersecurity firm CyberVista and former analyst at the Department of Defense, said there was no need for a sophisticated solution to a simple problem.

“A Google Sheet or another shared document could suffice,” she said. “It is incredibly difficult — and costly — to build and deliver solutions that are designed to ensure security and still are intuitive to an end user,” said Petrella. “If you’re going to build a solution or application to solve for this type of issue, then you’re going to have to make sure it’s designed with security in mind from the start and do rigorous product testing and validation throughout the development process to ensure everything is captured and data is being directed properly and securely.”

The high-profile failure is likely to send alarm bells to other districts and states with similar plans in place ahead of their respective caucuses before the Democratic National Convention in July, where the party will choose their candidate for president.

Nevada was said to be using the app next for its upcoming caucus in February, but that plan has been nixed.

“We will not be employing the same app or vendor used in the Iowa caucus,” the spokesperson said. “We had already developed a series of backups and redundant reporting systems and are currently evaluating the best path forward.”

In a tweet, Shadow Inc. expressed “regret” about the problems with the Iowa caucus, and that it “will apply the lessons learned in the future.”

Why an app was used for such an important issue is a question that many will be asking themselves today. At least on the bright side, Iowa is now a blueprint of how not to use tech in elections.


Source: Tech Crunch

Google’s Glass dreams live on with the arrival of enterprise hardware

Google Glass was ahead of its time. That’s not to say that the people who wore it out in public didn’t look like giant dorks, of course, but in hindsight it seems safe to say that the world just wasn’t ready for wearable augmented reality. The phenomenon has, however, seen a resurgence among enterprise applications, courtesy of companies like Epson and Microsoft.

Google’s ready to ride that wave. In May, the company announced the arrival of the second version of its Enterprise Edition of Glass. Today, the headset is available for developers as a direct purchase from a handful of resellers. The Android-based device, which graduated from Google X mid last year, looks remarkably like the earliest versions of Glass, albeit with a slightly refined design.

Seven years after the arrival of the original model, the Glass Enterprise 2 isn’t cheap, either. It runs $1,000 from partner sites. There are a few suggestions for potential applications, including card text, imaging samples and QR scanning.

As Lucas noted in his initial write-up, the Glass system is much more limited than the likes of the latest HoloLens, which is focused on a more XR experience. Google, instead, is focused on lightweight usability — which could certainly serve as an advantage in certain settings. Key applications for the product include settings like construction sites, where contextual environmental information can otherwise be difficult to access.


Source: Tech Crunch

Quibi links up with FaZe Clan for a game show that would let winners join the FaZe team

Quibi has linked up with the popular esports team FaZe Clan on a new game show that would let six subscribers for the new short-form streaming service compete for a slot on the FaZe roster.

The show is called “FaZe Up” and it’s an example of the new types of entertainment and game shows Quibi’s looking to try to appeal to younger demographics.

For FaZe Clan, one of the dominant esports franchises in popular culture, the game show is a chance to find new talent and extend the reach of its entertainment studio, gaming teams and fashion line onto another platform. For Quibi, bribery is certainly one way to win an audience.

WndrCo, the parent company for Quibi, is keeping the production in its family of portfolio companies, as the show is being produced by the WndrCo-backed entertainment and sports media company, Whistle Sports.

“We have had an incredible partnership with FaZe and couldn’t be more excited to take it to new heights with this show, especially on a unique platform like Quibi,” said Michael Cohen, president of Whistle. “Whistle is all about incorporating our fans into our content and so the fact that the Quibi audience gets the ability to participate and immerse themselves in this experience is a truly perfect fit.”

Quibi describes the show as part contest, part competition show “and 100% FaZe.” Six contestants, chosen from Quibi’s audience of subscribers, will get the chance to win money and a slot in the FaZe Clan roster.

Directed by William Silva Reddington and produced by FaZe Clan, Nathan Gaines, Dennis Lisberger and Mike Basone, with showrunner Harrison Nalévansky, the new show will use voting tools from Quibi and FaZe Clan’s key members to select contestants for eligible slots to compete and eventually join FaZe Clan.

The six winners will then be flown to the FaZe Clan mansion to live at the house and compete in gaming and reality show-style events to determine who deserves a slot on the team.

“Over the past 10 years, FaZe Clan has not only contributed to the growth of the gaming lifestyle and the esports community, but we have broken barriers and are not afraid to disrupt the status quo,” said FaZe Clan Head of Content Oluwafemi Okusanya. “In 2020, we plan to do the same with content creation and media distribution. The ‘FaZe Up’ show represents our next chapter in content creation with our first premium production effort and in collaboration with innovative partners like Whistle and Quibi.”

The addition of FaZe to the roster of creative talent that Quibi has amassed puts a different spin on the company’s pitch of high-end, short-form content. The company has already attracted Jennifer Lopez, Liam Hemsworth, Catherine Hardwicke and Antoine Fuqua, who are all attached to projects slated to debut on the platform.

Quibi doesn’t debut until April, but it’s teasing updates and information about what’s to come — including more news about “FaZe Up” at Quibi Insider, its newsletter about all things Quibi.


Source: Tech Crunch

Nvidia officially launches cloud gaming service GeForce Now for $5 per month

After a lengthy beta phase, Nvidia is launching its cloud gaming service GeForce Now. Unlike Google’s Stadia, GeForce Now isn’t trying to build a console-like experience with its own lineup of games. Nvidia connects with your Steam, Epic or Battle.net account so you can play games you purchased on those third-party platforms. It works a bit more like Shadow, for instance.

But GeForce Now isn’t a free service. Customers basically rent a gaming PC in a data center near them. Right now, it costs $5 per month to access the Founders edition, which lets you play whenever you want and for as long as you want. But the company says that it plans to raise the subscription fee at some point.

You can try the service by creating a free account, as well. If there are too many people connected to the service, you may have to wait to launch a game. You’re also limited to one-hour sessions and less powerful hardware.

You’ll have to download an app that works on macOS, Windows and Android devices, including the Nvidia Shield TV. GeForce Now isn’t available from anywhere in the world, as you have to be near a data center to reduce latency. The company currently has nine data centers in the U.S., five in Europe, one in Korea and two in Japan.

Nvidia is optimizing games for the platform one at a time. So it’s possible that you own a game but that it doesn’t appear in the list of compatible games. Yes, that’s a long list of restrictions. But it could be the future of gaming, maybe.

Behind the scene, the company uses Nvidia graphics cards (duh) that support ray tracing. Nvidia doesn’t share more details beyond that. I’d recommend testing the service with a free account first to see if your connection is stable enough to support game streaming.


Source: Tech Crunch

Does Asana’s planned direct listing reveal the company’s true value?

Hello and welcome back to our regular morning look at private companies, public markets and the gray space in between.

Asana, a well-known workplace productivity company, announced yesterday it has filed privately to go public. The San Francisco-based company is well-funded, having raised more than $200 million; well-known, due in part to its tech-famous founding duo; and valuable, having last raised at a $1.5 billion valuation.

Each of those factors — plus the fact that Asana is going public — makes the company worth exploring, but its plans to offer a direct listing instead of a traditional initial public offering make it irresistible.

Today, we’ll rewind through Asana’s fundraising and valuation history. Then, we’ll mix in what we know about its financial performance, growth rates and capital efficiency to see how much we can tell about the company as we count down to its public S-1 filing. The Asana flotation is going to be big news, so let’s get all our facts and figures straightened out.

Valuations and revenue


Source: Tech Crunch

MIT’s RFocus technology could turn your walls into antennas

RFocus asks a simple question: What if instead of just antennas and transmitters on access points and mobile devices, we put the things just about everywhere? You know, just totally slather the walls with the stuff? The new “smart surface” from MIT’s CSAIL uses in excess of 3,000 antennas to boost signal strength by nearly 10x.

The department issued a paper today showcasing the technology, which is relatively cheap, with each antenna running a few cents. Better still, it’s low power, either reflecting a signal or allowing it through, depending on the software controller. CSAIL envisions a future where RFocus is used in homes and warehouses to boost signals for the Internet of Things and various network-connected devices.

“The core goal here was to explore whether we can use elements in the environment and arrange them to direct the signal in a way that we can actually control,” MIT professor Hari Balakrishnan said in a post detailing the technology. “If you want to have wireless devices that transmit at the lowest possible power, but give you a good signal, this seems to be one extremely promising way to do it.”

No word on a time frame to market here — that’s not really how CSAIL operates. The team also notes that similar research has been conducted by Princeton, though MIT’s focus is on low-cost and a wider range of applications. The notion of full-wall antennas certainly seems a bit far-fetched — and in most cases unnecessary. And given the sort of caution with which many have approached 5G, I suspect more research will have to be done on the long-term effects of such transitions.


Source: Tech Crunch